I think the main thing is that “standard injection” just refers to the basic DLL injection approach, rather than some special CS2-specific method. The -allow_third_party_software option is there so CS2 permits third-party software, but you still need an injector to actually load the DLL into the...
Just extract the zip first, then copy the config file to wherever Velocity stores its configs. After that, open Velocity and use the import/load option to select the .txt file.
The static approach is probably the most interesting part here. Being able to analyze the armored data without executing the script makes it much safer for reverse-engineering work. The Pyarmor 8–9 support is pretty useful too.
Could be the server detecting the cheat/client itself rather than the injection method. If that's the case, changing injectors probably won't help much.
That error usually means CMake is being run from the wrong directory. Make sure you're inside the Osiris source folder that actually contains CMakeLists.txt before running the configure command. You can also verify with ls and check that the file is there.
Yeah, that spot is probably just a texture or collision bug. Most of the more unusual movement exploits in CS2 also tend to require cheats, so there isn't much you can do legitimately beyond experimenting with map movement.
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