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C++ Cheat fatality fixed source

cacaomelio

Expert HvHer
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name says it all . took me a while . credits to everyone who helped me (way too many people )
i will post more fixes in the future if needed . fell free to open pull request with your own fixes if u want1755117607730.png
 
Last edited by a moderator:

name says it all . took me a while . credits to everyone who helped me (way too many people )
i will post more fixes in the future if needed . fell free to open pull request with your own fixes if u want1755117607730.png
carried u 2 times with offset fixes :ROFLMAO:
 
Source works, can load ft configs, resolver seems fine, not that good but still ok. One con is that you cannot load most of the popular luas.
 
Source works, can load ft configs, resolver seems fine, not that good but still ok. One con is that you cannot load most of the popular luas.
just remake to work and done. im using it with changes in reso and animations system and is better than gs free now.
 
1 year later someone fixed it finally, i was the only one stupid enough to bother fixing this every time steam updated, i already recoded half the cheat in my build and made an offset dumper and a converter from fatality offsets to patterns, its not complicated if you know what you are doing
 
build debug, crashes here:
namespace hook
{
struct hook_t
{
void apply()
{
if ( !applied_ )
{
if ( hook_->is_detour() )
original_ = hook_->apply( new_func_ ); <-

build in pre release
and if it keeps crashing dm me on discord with debugger info(cacamelio)

else
original_ = hook_->apply( index_, new_func_ );
applied_ = true;
}
}
 

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