shit pc/skill issue ig hvhs perfectly fine go hate somewhere elsestill so bad lol, cant even tap bots in practice
Only the issue with anti-aim + bhop...velocity — Ambi DLC (21.08.2026)
SS:
View attachment 17960
What was fixed/done:
• The trace patterns have been completely re‑examined: trace_bullet_free and trace_ray_entity are dead in the new client — they’ve been replaced with the actual addresses (0x1899A0, trace_ray 0x9CE820). ACCURASI AND AUTO‑VOL ARE WORKING AGAIN ON HvH.
• Dead patterns have been removed (viewmodel_update_mesh, weapon_update_mesh, old trace_ray_entity) — cleaner resolver, lighter weight (7,061,504 bytes).
• Full checker run on the current client.dll: 142/142 patterns are valid, 0 FAIL.
• The build with AVX2/BMI2 has been removed — now it works on any CPU, including older ones (pre‑Haswell). No ILLEGAL_INSTRUCTION at startup.
Added to Ragebot:
Added a new Anti-Aim tab:
- Delay shoot: Was working until the latest v12 update; will fix it in future builds.
- Force shoot: The cheat already has a built-in one, but this version is for critical situations. It shoots way faster, but expect misses.
- No spread: Attempted a fix, hopefully it's working fine now.
- Double tap: Attempted to fix DT.
- Extrapolation: Improved and added a tick selector ranging from 1 to 10.
- Hitchance samples: Increased the scanning point pool from 64 to 512.
- Min pen hitchance: Added a separate hitchance slider for penetrable surfaces (wallbangs).
- Weapon-specific config: You can now configure individual weapons, not just weapon groups.
- Improved backtrack cache: The cheat now caches 6 enemy model versions instead of 2.
- Autostop: Upgraded autostop conditions, the cheat feels like a boss now.
Added to Legitbot:
- Jitter: From 1 to 180 degrees xD.
- Spinbot: Classic spinbot feature.
- Random pitch: Adds randomness to your pitch angles.
Added to World visuals:
- Humanize: Added humanized aim smoothing along with its configuration.
- Weapon-specific config: Individual weapon selection instead of weapon groups.
Added to Visuals:
- Effect Manager: Screen overlay effects, pretty clean feature.
- Wetness: Gives the character model a wet texture effect (hope it wasn't already in the cheat, wrote this while sleepy...).
- Wind: Adds foliage/vegetation swaying physics.
Added Grenade Helper:
- ESP Overlay: Added a custom overlay system similar to Neverlose (not fully tested yet, getting really sleepy).
Added LUA API System:
- Fully functional Grenade Helper: Added a complete grenade helper system which has already received 2 hotfixes/updates.
Added to Misc:
- LUA Support: Added a brand new LUA script system. Drag and drop your scripts into: Counter-Strike Global Offensive\game\bin\win64\lua.
- Documentation: Built-in LUA API documentation is available directly inside the menu tab.
- Advanced capabilities: The LUA engine fully supports external libraries and HTTP server requests.
Added to Config System:
- HvH mode: Used to actually do something, now it's just for aesthetics.
- Death effect: Added 3 new custom death effects.
- Music player: Drop your .mp3 and .wav files into the game directory and enjoy.
Fixes & Optimization:
- Config creation: Fully working config management.
- Multi-config support: Ability to create multiple configs (from 2 to 10+).
- New storage path: Configs are now saved locally in the game folder under the name "Ambi DLC" instead of writing to the Registry.
- Auto-migration: All your old configs will automatically move to the new folder.
- Menu customization: Added an "Ambi DLC" tab to customize the menu layout/colors.
Anti-Cheat Bypass:
- Bhop & Air Strafe Fixes: Fixed bunnyhop and air strafes (they now work without Anti-Aims enabled, just hold the "E" key before bhopping).
- Accuracy Fixes: Fixed a major bug related to Hitchance and Min Damage calculations.
- Crash Fixes: Patched out numerous crashes (fixed at least 4 critical issues that caused the client to drop).
- Code Optimization: Removed unused hooks, fixed the main hook causing DLL and CS2 crashes, and optimized the Ragebot cache.
- Idk, Ronaldo SUUUUUUU!
Credits & Alternative Resources:
- String encryption: Added obfuscation/encryption to prevent VAC bans.
- Huge respect and shoutout to Plisskien, and apologies for the audacity!
- You can download the cheat, check source updates, or read the latest news here:
- GitHub:
You must be registered for see links- Telegram:
You must be registered for see links(All future updates will be posted there immediately).
To play on official servers and inject without the -insecure launch option, use -allow_third_party_software.
Good luck with HvH to everyone.
But otherwise, it’s awesome, bro. I’d even be willing to pay for it if you make it even better… And what about the changer’s skin is it fixed or not?
Listen, in the second beta version of ForceTech, I’ve completely fixed the bhop! BUT ANTI‑AIM + BHOPE IS REALLY STUPID, just assign a space to disable anti‑aim… (yes, I’m a lazy asshole, yes, the cheat will be updated at least until winter, yes, I’ll try to improve this nonsense, yes, give me some time, love you, brothers!) I’ve completely fixed the bhop, you need to enable bxop, airstrafe, test strafer, jumpbug.Only the issue with anti-aim + bhop...
I think the skin changer works... I haven’t checked the stickers and pattern, but otherwise everything works in it.But otherwise, it’s awesome, bro. I’d even be willing to pay for it if you make it even better… And what about the changer’s skin is it fixed or not?
Dude, you truly have a good pasta, BUT deceiving my audience just to draw attention to your pasta is silly. And unlike yours, I’ll keep improving this project for as long as possible.still so bad lol, cant even tap bots in practice
Changed: Here we have version v20 v2 beta, and in the Telegram channel it’s v20 v3, with the bhop fixed. Anyway, here’s the changelog:In 20 beta 1 🛠- Fully fixed bhop. You need to enable bhop, airstrafe, test strafe, and jumpbug.Only the issue with anti-aim + bhop...
i dont mean that but it could be my issue or a skill issue by me? yours good too its menu so goodDude, you truly have a good pasta, BUT deceiving my audience just to draw attention to your pasta is silly. And unlike yours, I’ll keep improving this project for as long as possible.
can u give cfg for the last update of the cheat in TG? semi rage? or is there in the forum?Changed: Here we have version v20 v2 beta, and in the Telegram channel it’s v20 v3, with the bhop fixed. Anyway, here’s the changelog:In 20 beta 1 🛠- Fully fixed bhop. You need to enable bhop, airstrafe, test strafe, and jumpbug.
- Fully fixed clan tags. Animations, presets, etc., are now working.
- Added HUD indicators, but unfortunately, there’s a bug: if you have, for example, the minimum damage set on F for different weapons, it will be a total mess...
- Double tap. I tried to implement 3 more double tap schemes, but they resulted in crashes. I thought about using shift ticks, but it doesn’t seem to work...
- Trigger bot does not shoot when blinded.
- Legit bot has less jitter.
- Attempt to implement a bypass.
And if you want the fixed bhop, either go to GitHub or join my Telegram channel; I just don’t want to bother the administration because of the update.
I uploaded my cfg files to my Telegram channel. I can also post them here and update the post with the latest beta version of v4. I haven’t tested sem-rage in competitive mode or as a teammate, but the legit CFG doesn’t ban anyone.can u give cfg for the last update of the cheat in TG? semi rage? or is there in the forum?
legit bot doesn't work. hello fov and smoothness not working and so on.. It just snaps instantly.I uploaded my cfg files to my Telegram channel. I can also post them here and update the post with the latest beta version of v4. I haven’t tested sem-rage in competitive mode or as a teammate, but the legit CFG doesn’t ban anyone.
im new to cheating in cs2 how do i toggle the cheat uivelocity — ForceTech ( Aka Ambi DLC ) (27.08.2026)
SS:
Beta 4 in 20
added to legit bot
what was done in the rage bot
I changed the project name from Ambi DLC to ForceTech.
There are MANY CHANGES, all of them are listed in the Telegram channel.
This is a beta version 20, which will have MANY functions — just wait.
Added to Ragebot:
Added a new Anti-Aim tab:
- Delay shoot: Was working until the latest v12 update; will fix it in future builds.
- Force shoot: The cheat already has a built-in one, but this version is for critical situations. It shoots way faster, but expect misses.
- No spread: Attempted a fix, hopefully it's working fine now.
- Double tap: Attempted to fix DT.
- Extrapolation: Improved and added a tick selector ranging from 1 to 10.
- Hitchance samples: Increased the scanning point pool from 64 to 512.
- Min pen hitchance: Added a separate hitchance slider for penetrable surfaces (wallbangs).
- Weapon-specific config: You can now configure individual weapons, not just weapon groups.
- Improved backtrack cache: The cheat now caches 6 enemy model versions instead of 2.
- Autostop: Upgraded autostop conditions, the cheat feels like a boss now.
Added to Legitbot:
- Jitter: From 1 to 180 degrees xD.
- Spinbot: Classic spinbot feature.
- Random pitch: Adds randomness to your pitch angles.
Added to World visuals:
- Humanize: Added humanized aim smoothing along with its configuration.
- Weapon-specific config: Individual weapon selection instead of weapon groups.
Added to Visuals:
- Effect Manager: Screen overlay effects, pretty clean feature.
- Wetness: Gives the character model a wet texture effect (hope it wasn't already in the cheat, wrote this while sleepy...).
- Wind: Adds foliage/vegetation swaying physics.
Added Grenade Helper:
- ESP Overlay: Added a custom overlay system similar to Neverlose (not fully tested yet, getting really sleepy).
Added LUA API System:
- Fully functional Grenade Helper: Added a complete grenade helper system which has already received 2 hotfixes/updates.
Added to Misc:
- LUA Support: Added a brand new LUA script system. Drag and drop your scripts into: Counter-Strike Global Offensive\game\bin\win64\lua.
- Documentation: Built-in LUA API documentation is available directly inside the menu tab.
- Advanced capabilities: The LUA engine fully supports external libraries and HTTP server requests.
Added to Config System:
- HvH mode: Used to actually do something, now it's just for aesthetics.
- Death effect: Added 3 new custom death effects.
- Music player: Drop your .mp3 and .wav files into the game directory and enjoy.
Fixes & Optimization:
- Config creation: Fully working config management.
- Multi-config support: Ability to create multiple configs (from 2 to 10+).
- New storage path: Configs are now saved locally in the game folder under the name "Ambi DLC" instead of writing to the Registry.
- Auto-migration: All your old configs will automatically move to the new folder.
- Menu customization: Added an "Ambi DLC" tab to customize the menu layout/colors.
Anti-Cheat Bypass:
- Bhop & Air Strafe Fixes: Fixed bunnyhop and air strafes (they now work without Anti-Aims enabled, just hold the "E" key before bhopping).
- Accuracy Fixes: Fixed a major bug related to Hitchance and Min Damage calculations.
- Crash Fixes: Patched out numerous crashes (fixed at least 4 critical issues that caused the client to drop).
- Code Optimization: Removed unused hooks, fixed the main hook causing DLL and CS2 crashes, and optimized the Ragebot cache.
- Idk, Ronaldo SUUUUUUU!
Credits & Alternative Resources:
- String encryption: Added obfuscation/encryption to prevent VAC bans.
- Huge respect and shoutout to Plisskien, and apologies for the audacity!
- You can download the cheat, check source updates, or read the latest news here:
- GitHub:
You must be registered for see links- Telegram:
You must be registered for see links(All future updates will be posted there immediately).
To play on official servers and inject without the -insecure launch option, use -allow_third_party_software.
Good luck with HvH to everyone.