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d3d11

  1. Source Code Graphical hooks

    Graphical Hooks The idea was to be able to learn how DirectX, Vulkan and OpenGL worked and be able to use ImGUI. I have tested it for different x86 and x64 games using the APIs, and it seems to work as intended. I am no C++ genius, and its not a language I have been working that much with, so...
  2. bogdanlem4500

    Request Pls help.Chams does not work

    I highlighted the model I want to unveal and disable z-buffer ,even rasterizer state but it still does not show through the wall.I am using usual trapoline hook.I will appreciate any help.Sorry for my English.I am not native speaker.Below the source.(D3D11 chams).I spent few days to get this...
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