Welcome to hackvshack.net Forum!
Download Free HvH CS2/CS:GO Cheats, CFG, LUA/JS Scripts, and More!
Register
tracele.ss for CS2 | there can only be one

Undetected tracele.ss for CS2 | there can only be one v0.9

Undetected - Status of this cheat, marked by the creator!
Apologies for the delay, we've been busy over here with the release of our new loader. This is a compiled changelog of the changes over the past week and a half. You can either view the changelog here or down below for your convenience.

# RAGE
- Improved 'Predictive' auto-stop mode
- Made 'Ignore hitchance if accurate' available only on keybinds
- Removed 'Dynamic hitchance'
- Fixed nospread issues
- Improved firing when landing
- Improved zeusbot
# LEGIT
- Added Hitboxes selection to triggerbot
- Removed 'Backtrack' as it is detected by VACLive now
- More safety improvements to legitbot against VACLive
# MOVEMENT
- Made 'Auto-retreat' available only on keybinds
- Made auto-retreat return after throwing grenades
# SKINCHANGER
- Fixed occasion where knife change would incorrectly show knife in killfeed
# VISUALS
- Fixed bug with scope removal which would make zoom sensitivity slightly different on some people's games
- Fixed 'Remove fog'
# MISC
- Added 'Viewmodel changer', with customisable settings [Viewmodel X/Y/Z, FOV, sway vertical/horizontal, sway speed, speed modifier, movement bob]
- Added Custom hitsounds setting (custom hitsounds directory is config directory/sounds
# GENERAL
- Text input boxes now have support for different languages (except Chinese so far)
- Text input boxes now support hold-to-repeat for all keys, and holding control will now only go to the end of words instead of all the way to the back/front
- Text input boxes now have support for pasting text
- Keybinds now reset state if you enabled a different keybind for the same item then disable that keybind
- Fixed visual view position when jumping with duckpeek assist
- Fixed issue which would lead to ghost player models around the map
- Crash fixes
A new update for Traceless has been released, you can either view the changelog here or down below for your convenience.

# RAGE
- Improved lagcompensation (software should perform a lot better now on higher ping)
- Improved 'Duck-peek assist'
- Knifebot now right click swings with doubletap
- Made doubletap fire two shots when manual firing so we instantly recharge
# ANTI-AIM
- Added 'Anti-extrapolation' anti-aim setting. Makes players using extrapolation/forward tracking miss you when you peek them
# LEGIT
- Improved 'Auto-stop' while using 'Hide from VAC AI'
# MOVEMENT
- Moved 'Quick-stop' and 'Quick-stop in air' to unsafe vac features
- Added 'Equip knife' auto-retreat mode
# MISC
- Added 'Force full-auto' (AKA auto-pistol and for scout, awp etc)
- Auto-buy now has logic for prioritising weapons when you cannot afford grenades/taser
# GENERAL
- When throwing grenades or firing zeus you will now switch back to your last weapon a lot quicker
- You can now hold jump through the freeze period at the start of the round and you will jump the moment the round starts
- Improved injection loading speed
- Bug fixes
- Crash fixes
A new update for Traceless has been released, you can either view the changelog here or down below for your convenience.

# RAGE
- Improved prediction
- Improved multipoints
- Fixed autoscope not running while autostop is disabled
# LEGIT
- Made auto-stop wait for triggerbot minimum damage
# MOVEMENT
- Removed bhop restrictions when 'Hide from VAC AI' is enabled, bhop to your hearts desires (at the risk of being detected by VACLive)
- Greatly improved auto-strafer speed
- Improved Slow-walk
- Improved Jump bug
- Jump bug now activates while you're ducking in air
# VISUALS
- Added 'Custom scope', with customizable inner color, outer color, gap, size, thickness
# GENERAL
- Holding backspace on text input boxes will now delete text continuously
- Improved undetectability to VACLive
- Made render anti-aliased
- Various bug fixes
- Crash fixes
A new update for Traceless has been released, you can either view the changelog here or down below for your convenience.

# RAGE
- Made predictive autostop always stop even on higher ping
# MOVEMENT
- Added 'Quick-stop in air'
# MISC
- Added 'Straight-throw' (AKA 'Supertoss)
# GENERAL
- Fixed bug which would cause double shots while playing legit, sometimes breaking RCS.
- Fixed an issue with backwards compatibility to older configs from before translation update. (they will now load)
- Moved config directory to CS2 directory to avoid issues with people who use Microsoft OneDrive
- Added crash info
- Crash fixes
A new update for Traceless has been released, you can either view the changelog here or down below for your convenience.

# RAGE
- Improved 'No-spread' (more improvements to come in the coming days)
- Improved 'Doubletap' (more improvements to come in the coming days)
- Made view stay at standing level when disabling duckpeek assist
- Improved predictive autostop, especially while backtracking players
- Improved hitchance through walls
# LEGIT
- Fixed an issue with legit backtracking, it is more accurate again
# MOVEMENT
- Improved 'Jump bug'
- Improved 'Remove landing penalty'
# GENERAL
- Fixed menu mouse position on stretched resolutions
- Added 'Reset settings' button, creating configs no longer resets your settings
- Crash fixes
- Fixed copying colours crashing on some PCs
- Added language translations [English, Russian, Simplified Chinese, Brazilian Portuguese, Spanish, French, Turkish]
# LOADER
- Fixed random HWID errors
A new update for Traceless has been released, you can either view the changelog here or down below for your convenience.

# RAGE
- Reworked hitchance calculation (more accurate and more optimized)
- Made 'Ignore hitchance if accurate' more accurate on ground
- Fixed autowall issues (which started last game update, I didn't realise it wasn't properly fixed)
- General ragebot improvements
# LEGIT
- Added 'Hitbox scale' triggerbot option
# VISUALS
- Made visual adjustments (FOV, thirdperson distance etc) apply while spectating
# MOVEMENT
- Re-added 'Auto-strafe turning speed' slider
A new update for Traceless has been released, you can either view the changelog here or down below for your convenience.

# RAGE
- Added 'Dynamic multipoint scale'
- Removed minimum penetration damage (it runs on the regular minimum damage slider)
- Fixed landing inaccuracy when not using 'Remove landing penalty'
- Fixed Duck peek assist with revolver
- Minor enemy animfix
# VISUALS
- Fixed second zoom sensitivity
- Fixed offscreen ESP bugs
- Fixed skins and glow being affected by world modulation
- Reduced visualize aimbot distance
# MOVEMENT
- Fixed suppress breathing animations while using walk key
# GENERAL
- Fixed camera position while on ramps
- Fixed second zoom sensitivity when using 'Scope' removal
- Fixed viewmodel being affected by anti-aim angles
- Made config reset when creating new config
A new update for Traceless has been released, you can either view the changelog here or down below for your convenience.

# LEGIT
- Made legitbot significantly harder to detect by VACLive (tested with 1 smoothing without being cooldowned by VACLive)
# RAGE
- Improved lagcompensation
# MOVEMENT
- You will now ramp boost up ramps if you're going fast enough
- Improved jump bug
- Improved autostrafer speed
- Fixed autostrafer bug when jumping onto ladders
# VISUALS
- Added 'Bullet beam modes' {'None', 'Line', 'Beam'}
# GENERAL
- Keybinds will not activate/disable when you have the console, game chat, or game menu open (if you're in game)
- Added 'Open config directory' button
- Removed button confirmation for adding/removing keybinds
- Various bug fixes
- Crash fix
  • Like
Reactions: arasd