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C++ Berserk Changer | Inventory Changer Source code

Bbbbbbass12

Movement GOAT
User ID:
175276
Messages:
55
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Badges:
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REP:
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Level:
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Shouldn’t need an update.
Build is already made in …/x64/release
Looks pretty good but apparently name tags don’t work.

Download:

KEY: weJ4g3-f7sX60Ebkr3ea79XLO6rF9ufDVI1x3EVppXU
 
Last edited by a moderator:
I just don't know how to get signatures, and one day you didn't know either. Nobody is born knowing everything; everyone deserves to learn.
some kind person has made a list of some basic sigs - https://hackvshack.net/threads/latest-sigs-for-cs2-t-me-meliohub.10855/#post-60432

some help from me:

a lot of the time you can find functions with strings:
@ client.dll
EquipItemInLoadout - \nLOADOUT ACTION BATCH #%i\n
UpdateSubClass - OnSubclassIDChanged
RunCommand - runcommand:%04d
CalculateWorldSpaceBones - Bone merge bones from parent were invalid: parent model '%s': our model '%s' || Flags: %X (%X)
^ not sure how helpful mine are, but yeah. ^
 

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