The chances of getting banned with the cheat itself are extremely low.
I've play tested every update I've made for at least a week in all scenarios possible, including bug fixing stuff and also fixing memory frees. I've put a lot of dedication in this project when I started and I still do...
the max ping spike you could get is on 2018 and it's ~1k ms, meanwhile on desync you could max get ~400 ms. You could obbviously go for more but exploits such as Double tap, Hide shots, or anything that uses m_bSendPacket will not work as supposed.