If using source from the original post it dosnt hook present properly so the menu dosnt get initialized... I shared the fix's and the whole source with the fix above
I caused this issue i had changed the address for post_data_update from another source i had wich was wrong correct address is this wich is what came in the source before but had changed cuz i thaught it wasnt hooking correctly not entirly sure what is making ragebot so bad against players, bots...
Here u go should be buildable as is has Polyhook and everything already included [NOT FULL FIX]
https://www.mediafire.com/file/5o6y84gd1dootov/ev0lve-main.rar/file
Edit: Just noticed i messed up libs includes for Debug version, just need to change Lib include directory from deps\Libs to...
Yeah i will upload whole src ina min pretty sure its something to do with animations after messing with the src for a bit i relized all players seem to be facing the same direction, so i tested it against bots and they were also not updating all bots would face the same direction... If u fix can...
Heres whats needed to fix the menu just drop the files in ur project and it should work, spec list causes a crash aswell so u would need to fix that or just not use it
Fixed by just pattern scanning for direct device and using index 17 for present and 16 for reset menu renders but seems there are other issues i will try and fix if successful i will upload fixes here
Bad address's for hooks, present never gets called so evo::gui::ctx is never initialized so on wnd_proc it always returns on first line because evo::gui::ctx is nullptr... IDK how to get present and reset address's but thats whats needed to fix the menu not rendering