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if somebody wants to pc check me is there any way i can hide the cheat?
Extremely unspecific question, but I assume that you’re not even sure what you’re trying to achieve here. If you want to hide a cheat in a game without a kernel-level anti-cheat, you can open a handle to the game and simply inject it. Of course, you can’t use standard injection since the module will be visible in the PEB, so you would have to use manual mapping for that.

Secondly, they could still scan the game process and look for extra loaded modules that aren’t visible in the PEB. They could use a scanner that looks for PE headers, so additionally, there would be a need to erase them during injection.

Lastly, they can look for strings that are specific to cheats, e.g. aimbot, ESP, etc., or known signatures such as ImGui or anything else that is cheat-specific. In this case, don’t use cheat-specific strings or use lazy string decryption. For other signatures, try to make everything as simple as possible to avoid, thus instead of ImGui use just text on screen that will be decrypted and used only when there is such need.

In other words, try to vibe-code your cheat and ask AI to implement it based on already existing code, so you don’t have to think about how to do things yourself, and follow instructions here, while for injection you can use extreme dll injector since it got manual map and function to erase PE headers.

If you are referring to game with kernel anti-cheat then it is out of your scope (I'm being realistic here), but there are thousands of ways how to do it, for example DMA cheat, but then there is need of proper firmware that will pass such check, but what they even look for there, it would probably depends on the device that is being emulated.
 

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