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Media CS2 - Testing VacLive's Limits with VO1D Internal

  • Thread starter Thread starter Dodge
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Another cheat that no one knows that requires invitations LMAO, never gets old1779346250914.png
 
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genuinely what is up with y'all new devs needing to make every cheat invite-only lol, it's such a dogshit way to make your 5 features internal look premium
 
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When we look at its features, the main purpose of this cheat is to allow users to play without getting caught by VacLive
 

User is currently banned.

When we look at its features, the main purpose of this cheat is to allow users to play without getting caught by VacLive
No cheat can promise a gameplay without getting caught by Vacnet atm
 
When we look at its features, the main purpose of this cheat is to allow users to play without getting caught by VacLive
vaclive detects based on the user + with some features it depends on how they are written. Invite-only doesn't make a cheat bypass vaclive (which isn't even possible).

also if i'm getting an internal, i expect the devs to put in love into the visuals, it seems like the cheat is made private so the dev can have an excuse about everything.
 
No cheat can promise a gameplay without getting caught by Vacnet atm
I’m speaking from experience: whenever changes are made on VacLive, beta users test them out and provide feedback to other users.
When the aimbot or triggerbot is enabled via the menu, an informational message explains how to configure the settings
Of course, VacLive is user-focused in certain areas
 

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