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Newbie HvHer
User ID
49112
Messages
3
Reactions
1
Level
0
yo man, that's my line.
dutu is a god at developing legacy hacks. obviously everyone is going to paste off of him.
bro dutu helped me to fix my hack, he is like chatgpt, wrote me a better resolver than chatgpt!!!! WOULD RECOMMEND 10/10
 
Rookie HvHer
User ID
17369
Messages
36
Reactions
21
Level
5
Download _ (By luisa / ek)
//

*** NOTE ***
you must enable aimbot, dont even need to enable hitboxes, just the "enable" button in rage or else you wont be able to move

Note _
Based on another hack (angelhack) of mine but removed 14 watermark styles, 4 indicator styles and many other things to make it closer to default supremacy.

Features _ (and more ofc)
No delay pingspike (Forgot to change, so do 2 times the amount u want, so for 300 u'd want
the amount to be 600)
min damage is in misc
draw gray mode
1:1 familyhook watermark

Config _ (Second links are mirrors, first one is auto, second scout)
//
//

Screenshots _ (Second links are mirrors)
//
//

Virustotal _ (Same hash on both files, just different names because doxbin.gg randomizes names and anon files does not)

free reason _
making a better hack than this w friend
everyone can have a 1:1 familyhook watermark!!!!!

client.h:
int familytaps;


shots.cpp:
if (m_groups[group] == "head")
    g_cl.familytaps++;

watermarkenz:
void Client::DrawHUD() {
    if (!g_csgo.m_engine->IsInGame())
        return;

    // get round trip time in milliseconds.
    int ms = std::max(0, (int)std::round(g_cl.m_latency * 1000.f));

    std::string text = tfm::format(XOR("FamilyHook | rtt: %ims | FamilyTaps %s"), ms, g_cl.familytaps);
    render::FontSize_t size = render::hud.size(text);

    // background.
    render::rect_filled(m_width - size.m_width - 20, 10, size.m_width + 10, size.m_height + 2, { 240, 110, 140, 130 });

    // text.
    render::hud.string(m_width - 15, 10, { 240, 160, 180, 250 }, text, render::ALIGN_RIGHT);
}
 
Newbie HvHer
User ID
51930
Messages
1
Reactions
0
Level
0
everyone can have a 1:1 familyhook watermark!!!!!

client.h:
int familytaps;


shots.cpp:
if (m_groups[group] == "head")
    g_cl.familytaps++;

watermarkenz:
void Client::DrawHUD() {
    if (!g_csgo.m_engine->IsInGame())
        return;

    // get round trip time in milliseconds.
    int ms = std::max(0, (int)std::round(g_cl.m_latency * 1000.f));

    std::string text = tfm::format(XOR("FamilyHook | rtt: %ims | FamilyTaps %s"), ms, g_cl.familytaps);
    render::FontSize_t size = render::hud.size(text);

    // background.
    render::rect_filled(m_width - size.m_width - 20, 10, size.m_width + 10, size.m_height + 2, { 240, 110, 140, 130 });

    // text.
    render::hud.string(m_width - 15, 10, { 240, 160, 180, 250 }, text, render::ALIGN_RIGHT);
}
no shit, also u forgot to make a reset function 😭
 
Rookie HvHer
User ID
51723
Messages
12
Reactions
25
Level
6
everyone can have a 1:1 familyhook watermark!!!!!

client.h:
int familytaps;


shots.cpp:
if (m_groups[group] == "head")
    g_cl.familytaps++;

watermarkenz:
void Client::DrawHUD() {
    if (!g_csgo.m_engine->IsInGame())
        return;

    // get round trip time in milliseconds.
    int ms = std::max(0, (int)std::round(g_cl.m_latency * 1000.f));

    std::string text = tfm::format(XOR("FamilyHook | rtt: %ims | FamilyTaps %s"), ms, g_cl.familytaps);
    render::FontSize_t size = render::hud.size(text);

    // background.
    render::rect_filled(m_width - size.m_width - 20, 10, size.m_width + 10, size.m_height + 2, { 240, 110, 140, 130 });

    // text.
    render::hud.string(m_width - 15, 10, { 240, 160, 180, 250 }, text, render::ALIGN_RIGHT);
}
wow you made the easiest code in the world, what a genius.
no shit, also u forgot to make a reset function 😭
familyhook nor any "taps" does that.
 
Newbie HvHer
User ID
51281
Messages
19
Reactions
4
Level
6
wow you made the easiest code in the world, what a genius.

familyhook nor any "taps" does that.
u made the easiest watermark in the world and call the cheat 1:1 familyhook, what a genius
 
Rookie HvHer
User ID
51723
Messages
12
Reactions
25
Level
6
u made the easiest watermark in the world and call the cheat 1:1 familyhook, what a genius
no delay pingspike isnt public u trogolodyte, i never called it 1:1, i said "1:1 familyhook watermark",

retarded and cant read, stop talking.
 
Rookie HvHer
User ID
17369
Messages
36
Reactions
21
Level
5
no delay pingspike isnt public u trogolodyte, i never called it 1:1, i said "1:1 familyhook watermark",

retarded and cant read, stop talking.
fixing event delay isnt hard to do
 
Newbie HvHer
User ID
16599
Messages
2
Reactions
0
Level
1
Download _ (By luisa / ek)
//

*** NOTE ***
you must enable aimbot, dont even need to enable hitboxes, just the "enable" button in rage or else you wont be able to move

Note _
Based on another hack (angelhack) of mine but removed 14 watermark styles, 4 indicator styles and many other things to make it closer to default supremacy.

Features _ (and more ofc)
No delay pingspike (Forgot to change, so do 2 times the amount u want, so for 300 u'd want
the amount to be 600)
min damage is in misc
draw gray mode
1:1 familyhook watermark

Config _ (Second links are mirrors, first one is auto, second scout)
//
//

Screenshots _ (Second links are mirrors)
//
//

Virustotal _ (Same hash on both files, just different names because doxbin.gg randomizes names and anon files does not)

free reason _
making a better hack than this w friend
ayo tf im so confused rn
 
Newbie HvHer
User ID
20870
Messages
2
Reactions
1
Level
1
why my textures look like sperm?
 

Password for .zip file is hvh.net

  • 1681410738679.png
    1681410738679.png
    87.2 KB · Views: 206

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