Welcome to hackvshack.net Forum!
Download Free HvH CS2/CS:GO Cheats, CFG, LUA/JS Scripts, and More!
Register

Cheat Is undetek.com (free version) safe and undetected?

resendayter

Newbie HvHer
User ID:
177684
Messages:
1
Reactions:
0
Badges:
1
REP:
−0/0+
Level:
26
So I've been cheating in csgo_legacy with Osiris and I decided to play CS2 now and I wanna cheat in Competitive and I don't know if undetek is malware or not, I triage'd it and it didn't do anything and my windows defender flagged it as WacatacB!ml, so I wanna know if it's safe or not.
 
vac probably not, but vaclive would be triggered easily with the aimbot & triggerbot as they dont have any customization options. + just attaching to any s1/s2 game through OpenProcess will result in a vac ban, even if the software doesn't do anything other than attach.
 

User is currently banned.

vac probably not, but vaclive would be triggered easily with the aimbot & triggerbot as they dont have any customization options. + just attaching to any s1/s2 game through OpenProcess will result in a vac ban, even if the software doesn't do anything other than attach.
Wrong, entire statement you made was wrong, first of all it shouldn’t take much brain cells to understand that we refer to Vac-Live (VacNet, Vac 3.0) by just saying VAC, second VacNet doesn’t have to do anything with how you attach it most of the time even injecting has nothing to do with it, especially in externals what matters is “patterns” like I said it’s an AI and it just checks for common patterns, such as poorly designed silent aim, perfect
b-hop, impossible yaw changes rapidly, how long it takes you to shoot ( 0 Ms latency trigger bots as an example) so I hope you understood what I meant, VAC-net doesn’t have to do with HOW cheat connects itself to the game, but what’s more important is HOW poorly cheat was made (Especially free ones like En1gma) if your cheat is good then YOU are the problem, if you keep shooting through walls or set smoothness to lowest level possible, maybe just adding one hitbox to your aim-lock IS not because of software itself but how clueless user is
 
  • Like
Reactions: zblocked
Wrong, entire statement you made was wrong, first of all it shouldn’t take much brain cells to understand that we refer to Vac-Live (VacNet, Vac 3.0) by just saying VAC, second VacNet doesn’t have to do anything with how you attach it most of the time even injecting has nothing to do with it, especially in externals what matters is “patterns” like I said it’s an AI and it just checks for common patterns, such as poorly designed silent aim, perfect
b-hop, impossible yaw changes rapidly, how long it takes you to shoot ( 0 Ms latency trigger bots as an example) so I hope you understood what I meant, VAC-net doesn’t have to do with HOW cheat connects itself to the game, but what’s more important is HOW poorly cheat was made (Especially free ones like En1gma) if your cheat is good then YOU are the problem, if you keep shooting through walls or set smoothness to lowest level possible, maybe just adding one hitbox to your aim-lock IS not because of software itself but how clueless user is
attaching to the game is literally one of the most important steps in developing a cheat? you WILL get a vac ban on your account if your external attaches through OpenProcess, same with using LoadLibraryA to inject your internal, it's a guaranteed vac ban, not from vacnet, from vac MODULES.

also a lot of the time people get vaclived because of the cheat itself btw. You can make a perfect bhop and not get flagged at all, same with ragebot, awall, etc. Pastes will get you flagged even with 80% smoothing on a barely working aimbot.

tldr;
bad method for attaching to the game = vac ban caused by vac modules
poorly written feature = vac live caused by vacnet/vac 3.0/dogshit ai
bad config = can also result in vac live.
 

Who has read this thread (Total: 0) in last 1 hours View details