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C++ Function mercury bonesetup (fatal paste)

while ur at it, could u please explain the part where im being lied and/or manipulated to?
Im sure you got all the information backing up ur crazy screenshots with a dude appereantly so big u cant show his name 🤡
 
define dicksucking when mercury is the only real cheat i used for the past 1 year? And i dont really cheat in any other game?
I didnt get into mercury because i sucked dick persona i got into mercury because i became friends with the people there.
1784760653205.webpmodule.dll if it was aadauthhelper.dll incoming
we are making mercury PASTE READY guys
ft. simon freese my goat <3
 
while ur at it, could u please explain the part where im being lied and/or manipulated to?
Im sure you got all the information backing up ur crazy screenshots with a dude appereantly so big u cant show his name 🤡
the fact you and aether pretend like minker didnt pay 500 euros for his access or that other people did not get asked 50euros by pxnch for access to it?
do you think im stupid and will free names of people who still have access to the hack and helped me dump it?
are you stupid? yeah man let me give out the names of the people who helped me 🤡
while we are at it i might aswell free your stuff that ur charging people for since u wanna go down that path and involve yourself ? :D
every single projects you had is a joke, every single projects you support is a joke
you supported moneybot, look at where it is now, when will you realize you're always on the wrong side buddy?
it's insane :D
also pxnch actively likes to gaslight people because he's too scared of people finding out the truth
if you think otherwise you are honestly unsalvageable
 
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the fact you and aether pretend like minker didnt pay 500 euros for his access or that other people did not get asked 50euros by pxnch for access to it?
do you think im stupid and will free names of people who still have access to the hack and helped me dump it?
are you stupid? yeah man let me give out the names of the people who helped me 🤡
while we are at it i might aswell free your stuff that ur charging people for since u wanna go down that path and involve yourself ? :D
every single projects you had is a joke, every single projects you support is a joke
you supported moneybot, look at where it is now, when will you realize you're always on the wrong side buddy?
it's insane :D
also pxnch actively likes to gaslight people because he's too scared of people finding out the truth
if you think otherwise you are honestly unsalvageable
ps:
while you were all glazing this cunt, i was rebuilding his entire animation rebuild off the game just so people have smething to eat
since pxnch loves charity (according to yall, hes such a good person who doesnt scam!), we're gonna do a little charity and do a mercury give away
with the entire anim rebuilt, shootpos fix, enemy animation fix, bones, local anims and anti-aim all bundled into supremacy just for people to use and paste from ^_^
 
the fact you and aether pretend like minker didnt pay 500 euros for his access or that other people did not get asked 50euros by pxnch for access to it?
do you think im stupid and will free names of people who still have access to the hack and helped me dump it?
are you stupid? yeah man let me give out the names of the people who helped me 🤡
while we are at it i might aswell free your stuff that ur charging people for since u wanna go down that path and involve yourself ? :D
every single projects you had is a joke, every single projects you support is a joke
you supported moneybot, look at where it is now, when will you realize you're always on the wrong side buddy?
it's insane :D
also pxnch actively likes to gaslight people because he's too scared of people finding out the truth
if you think otherwise you are honestly unsalvageable
tell me what exacly am i charging people for. Would be interesting to see :)
 
C++:
Expand Collapse Copy
-- Yaw Forward Flicker Script - Final

local move_offset  = ui.get('Rage', 'Anti-Aim', 'General', 'Move', 'Yaw Offset')
local move_fl_amt  = ui.get('Rage', 'Anti-Aim', 'Fakelag', 'Move', 'Fake Lag Amount')
local fakewalk_ref = ui.get('Misc', 'Other', 'Movement', 'Fake Walk')

local FLICK_INTERVAL_TICKS = 7
local BASE_OFFSET    = 180
local FLICK_OFFSET   = 0
local BASE_FL        = 10
local FAKEWALK_DELAY = 0.5

local last_flick_tick = 0
local do_flick        = false
local was_moving      = false
local move_start_time = nil

callbacks.register("post_move", function(cmd)
    if not client.is_alive() then return end

    -- Nicht Backwards -> alles resetten und nichts tun
    if antiaim.get_manual_side() ~= 2 then
        move_offset:set(0)
        move_fl_amt:set(BASE_FL)
        do_flick = false
        last_flick_tick = client.get_tickcount()
        -- Fake Walk wieder einschalten falls wir ihn ausgeschaltet hatten
        if was_moving then
            fakewalk_ref:set(true)
            was_moving = false
        end
        move_start_time = nil
        return
    end

    -- Ab hier nur wenn Manual Backwards aktiv
    local lp = entity_list.get_local_player()
    if not lp then return end
    local vx, vy = lp:get_velocity()
    local speed = math.sqrt(vx * vx + vy * vy)
    local is_still = speed < 5
    local now_time = client.get_curtime()

    if is_still then
        if was_moving then
            fakewalk_ref:set(true)
            was_moving = false
        end
        move_start_time = nil
    else
        if move_start_time == nil then
            move_start_time = now_time
        end
        if not was_moving and (now_time - move_start_time) >= FAKEWALK_DELAY then
            fakewalk_ref:set(false)
            was_moving = true
        end
    end

    local now = client.get_tickcount()
    local delta = now - last_flick_tick

    if delta >= FLICK_INTERVAL_TICKS then
        do_flick = true
    end

    if do_flick and client.choked_commands() == 0 then
        move_offset:set(FLICK_OFFSET)
        move_fl_amt:set(1)
        last_flick_tick = now
        do_flick = false
    else
        move_offset:set(BASE_OFFSET)
        move_fl_amt:set(BASE_FL)
    end
end)

console.log("[Yaw Flicker] Loaded!")
boss of vibecoding inc
one more in common with vega and pxnch ig :D
 
ps:
while you were all glazing this cunt, i was rebuilding his entire animation rebuild off the game just so people have smething to eat
since pxnch loves charity (according to yall, hes such a good person who doesnt scam!), we're gonna do a little charity and do a mercury give away
with the entire anim rebuilt, shootpos fix, enemy animation fix, bones, local anims and anti-aim all bundled into supremacy just for people to use and paste from ^_^
soN!!!!!!!!!!!!!!!!!!!!!!!
 
define dicksucking when mercury is the only real cheat i used for the past 1 year? And i dont really cheat in any other game?
I didnt get into mercury because i sucked dick persona i got into mercury because i became friends with the people there.
oh and, you might wanna reset your pc if thats the case :D
^_^ just saying!
 
was there a rat or something in there loader?
i can neither confirm nor deny this claim
if i did they would know from who it comes from probably 😹
ps: vega and pxnch will always claim that their code does nothing but anti debug, truth is that if you dig around in the loader it does MORE than just antidebug and still fails to catch a handmade dumper, G_G
 
C++:
Expand Collapse Copy
-- Yaw Forward Flicker Script - Final

local move_offset  = ui.get('Rage', 'Anti-Aim', 'General', 'Move', 'Yaw Offset')
local move_fl_amt  = ui.get('Rage', 'Anti-Aim', 'Fakelag', 'Move', 'Fake Lag Amount')
local fakewalk_ref = ui.get('Misc', 'Other', 'Movement', 'Fake Walk')

local FLICK_INTERVAL_TICKS = 7
local BASE_OFFSET    = 180
local FLICK_OFFSET   = 0
local BASE_FL        = 10
local FAKEWALK_DELAY = 0.5

local last_flick_tick = 0
local do_flick        = false
local was_moving      = false
local move_start_time = nil

callbacks.register("post_move", function(cmd)
    if not client.is_alive() then return end

    -- Nicht Backwards -> alles resetten und nichts tun
    if antiaim.get_manual_side() ~= 2 then
        move_offset:set(0)
        move_fl_amt:set(BASE_FL)
        do_flick = false
        last_flick_tick = client.get_tickcount()
        -- Fake Walk wieder einschalten falls wir ihn ausgeschaltet hatten
        if was_moving then
            fakewalk_ref:set(true)
            was_moving = false
        end
        move_start_time = nil
        return
    end

    -- Ab hier nur wenn Manual Backwards aktiv
    local lp = entity_list.get_local_player()
    if not lp then return end
    local vx, vy = lp:get_velocity()
    local speed = math.sqrt(vx * vx + vy * vy)
    local is_still = speed < 5
    local now_time = client.get_curtime()

    if is_still then
        if was_moving then
            fakewalk_ref:set(true)
            was_moving = false
        end
        move_start_time = nil
    else
        if move_start_time == nil then
            move_start_time = now_time
        end
        if not was_moving and (now_time - move_start_time) >= FAKEWALK_DELAY then
            fakewalk_ref:set(false)
            was_moving = true
        end
    end

    local now = client.get_tickcount()
    local delta = now - last_flick_tick

    if delta >= FLICK_INTERVAL_TICKS then
        do_flick = true
    end

    if do_flick and client.choked_commands() == 0 then
        move_offset:set(FLICK_OFFSET)
        move_fl_amt:set(1)
        last_flick_tick = now
        do_flick = false
    else
        move_offset:set(BASE_OFFSET)
        move_fl_amt:set(BASE_FL)
    end
end)

console.log("[Yaw Flicker] Loaded!")
boss of vibecoding inc
one more in common with vega and pxnch ig :D
Enjoy free lua for moenybot desync extender
 

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