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C++ Cheat VanityTS src code for multiple cods

MxchU666

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SRC CODE:

VanityTS Trickshot MOD​

The VanityTS is a trickshot gamemode mod ported over multiple clients and games.

Supported Games​

  • T4 (Call of Duty: World at War) PC
  • T5 (Call of Duty: Black Ops) PC
  • T6 (Call of Duty: Black Ops II) PC
  • T7 (Call of Duty: Black ops III) PC
  • IW5 (Call of Duty: Modern Warfare III) PC
  • IW6 (Call of Duty: Ghosts) PC
  • S1 (Call of Duty: Advanced Warfare) PC
  • H1 (Call of Duty: Modern Warfare Remastered) PC

Usage​

Download the files from the git and open the folder of the game you want to play with. After that select the folder or the folders inside and copy it into the correct appdata folder, such as %localappdata%\plutonium\storaga\<client>\ or %localappdata%\xlabs\data\<client>\ where the client can be T4,T5,T6,IW5. In the cases of iw6x, s1x, h1-mod would be different, for exemple H1-MOD Call of Duty: Modern Warfare Remastered %localappdata%\h1-mod\data\cdata\ is the correct folder, for AlterWare clients would be %gameclient%\<client>\scripts\ ) while for T7 put the compiled file in BOIII Game Folder\BOIII\scripts\maps\mp\gametypes\ or put the mp_vanityts into the mods folder

Binds​

  • To open the menu the players have to press kinfe button and aim button ath the same time.
  • To select an options the players have to press use button.
  • To scroll up players have to press aim button, for t6 also actions slot 1 \ arrow up.
  • To scroll down players have to press shoot button, for t6 also actions slot 2 \ arrow down.

How to edit the mod​

Modifying the menu is quite simple, you just need to know a minimum of gsc or basic programming to be able to do it. In any case I arrange for you a short guide on how to modify the menu.

Add option to the menu​

To add an option to the menu we need to know how the addOption(...) function work. The function need different arguments to work as intended.
addOption(<level: integer>, <parent page: string>, <option name: string>, <function pointer: ptr>, <arguments: string>);​

Disclaimer​

Those scripts have been created purely for the purposes of academic research. Project maintainers are not responsible or liable for misuse of the software. Use responsibly.
 

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