What's new

Welcome to HvH Forum!

SignUp Now! Download Free HvH CS2/CS:GO Cheats, CFG, LUA/JS Scripts, And More!


SignUp Now!

Request Reset and present pattern in csgo

Newbie HvHer
User ID
21513
Messages
6
Reactions
1
Level
4
Does somebody know what pattern oPresent and oReset have?
std::uintptr_t reset_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "C7 45 ? ? ? ? ? FF 15 ? ? ? ? 8B D8") + 9); // std::uintptr_t present_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "FF 15 ? ? ? ? 8B F0 85 FF") + 2);
 
I'm not Plisskien
Administrator
User ID
1
Messages
1,382
Reactions
3,878
Level
99
Does somebody know what pattern oPresent and oReset have?
std::uintptr_t reset_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "C7 45 ? ? ? ? ? FF 15 ? ? ? ? 8B D8") + 9); // std::uintptr_t present_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "FF 15 ? ? ? ? 8B F0 85 FF") + 2);
Try to use github, and global search
 
Wine Lover
Administrator
User ID
7213
Messages
330
Reactions
1,073
Level
74
Does somebody know what pattern oPresent and oReset have?
std::uintptr_t reset_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "C7 45 ? ? ? ? ? FF 15 ? ? ? ? 8B D8") + 9); // std::uintptr_t present_pattern = *reinterpret_cast<std::uintptr_t*>(Misc::Utilities->Memory_PatternScan("gameoverlayrenderer.dll", "FF 15 ? ? ? ? 8B F0 85 FF") + 2);
don't use signatures for reset and present pattern, just use their indexes
 

Create an account or login to comment

You must be a member in order to leave a comment

Create account

Create an account on our community. It's easy!

Log in

Already have an account? Log in here.

Top