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Info neverlose free without python and local server shits

u need to go on and log in, the username will be on nl too.
then download a loader, sign in with your azura login, and.. done.

SS:
Képernyőkép 2026-05-13 223828.png
Ofc this is cool thing, but this is important to know that NL is cheat with heavy cloud integration, thus everything will be saved on the server, BUT there is one issue, you don't know how they can abuse this system, right now everything might be legit, but after some time they could potentially abuse this cloud infrastructure to deploy some malicious software, thus this is important thing to mention before using such alternative, instead of own local server which can be easily deployed with AI help.
 
Ofc this is cool thing, but this is important to know that NL is cheat with heavy cloud integration, thus everything will be saved on the server, BUT there is one issue, you don't know how they can abuse this system, right now everything might be legit, but after some time they could potentially abuse this cloud infrastructure to deploy some malicious software, thus this is important thing to mention before using such alternative, instead of own local server which can be easily deployed with AI help.
im the dev of it, is there any way to mark it as trusted somehow?

and also mine got fully fixed (unlike original etc)
 
u need to go on and log in, the username will be on nl too.
then download a loader, sign in with your azura login, and.. done.

SS:
Képernyőkép 2026-05-13 223828.png
there are some misinformations, you dont sign in in the loader, you download it and its already connected with your account.
:P
 
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im the dev of it, is there any way to mark it as trusted somehow?

and also mine got fully fixed (unlike original etc)
they wont mark it safe cuz at anytime if you decide to then you could put shit on the cloud infrastrucutre
 
true... sad :D
how did cheat devs gain trust?:D
i mean id consider it safe but its mostly associated that most free software nowadays like for example cs2 cheats can be sometimes ratted and shit i wouldnt say this but some do and yeah its mostly associated with that
 
im the dev of it, is there any way to mark it as trusted somehow?

and also mine got fully fixed (unlike original etc)
Not really. I would need to know you and have some level of trust first. There is one issue, such a system is very complex, so even if I’m unable to find anything, that does not mean the file is safe. Also, with the help of AI, finding some obscure bug that allows code execution could be possible. Because of that, I don’t want to risk it, and I can only approve such a thread, but only with an unknown prefix.
 
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Not really. I would need to know you and have some level of trust first. There is one issue, such a system is very complex, so even if I’m unable to find anything, that does not mean the file is safe. Also, with the help of AI, finding some obscure bug that allows code execution could be possible. Because of that, I don’t want to risk it, and I can only approve such a thread, but only with an unknown prefix.
understandable, maybe one day tho who knows...

(i wouldnt even have to find bugs to exploit, hack bytes is server-sided, which being sent to Loader after clicking "load" and that being mapped without saving on disk)
 
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Not really. I would need to know you and have some level of trust first. There is one issue, such a system is very complex, so even if I’m unable to find anything, that does not mean the file is safe. Also, with the help of AI, finding some obscure bug that allows code execution could be possible. Because of that, I don’t want to risk it, and I can only approve such a thread, but only with an unknown prefix.
1778783823892.png

people want it verified :P
bleehh
:D
 
I can vouch for this project btw. Its by far the only usable NL free , every feature actualy works without crashing doing literally nothing.
you can use boberbobs project with everything working some stuff not but it is almost there ig
 
understandable, maybe one day tho who knows...

(i wouldnt even have to find bugs to exploit, hack bytes is server-sided, which being sent to Loader after clicking "load" and that being mapped without saving on disk)
In that case as I said, feel free to make thread in csgo section, but it will be approved as unknown, if this fix is truly stable version of nl, then such thread will bring utility to forum, and should be here imo.
 
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