Hi, the Internal version of vo1d will be released soon. If you're interested, you can join to the server and create an application soon.
https://discord.gg/htr8ZvS9s3
A video with vo1d:
View: https://youtu.be/PAECHk_ae-g?si=H3Ziv8hpx96pHBTy
Hello. im selling cs2 prime accounts for cheap prices
cs2 20k elo accs are 28💲
cs2 prime ready accs are 16.99💲
if you want 30k+ elo acc its 40💲
if you want to buy any accounts DM @jonzuzzzz on dc 🔥
💎 Available Stock:
🔹 CS2 NFA PRIME FRESH $0.55
🔹 CS2 NFA PREMIER READY $0.95
🔹 CS2 NFA 10+ MEDALS $1.35
🔹 CS2 NFA $200+ INVENTORY $ 2.00
✅ Fast Delivery
✅ Affordable Prices
✅ Trusted Seller
✅ Stock Available 24/7
🔥 Join our Discord server to place your order and get instant support:
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rifle.moe
pricing:
prime ready: $0.35 - up to $0.31 with bulk.
premier ready: $0.80 - up to $0.52 with bulk.
premier medals ready: $0.87 - up to $0.65 with bulk.
premier rating ready: $1.05 - up to $0.80 with bulk.
15000+ rating ready: $1.60 - up to $1.10 with bulk.
20000+ rating ready: $1.95 -...
Hello im making a CS2 internal cheat and ive just made chams but im wondering if someone knows how to color the players differently if they are visible or not, i already have XQZ:
#include "hk_genprim.h"
#include "../config.h"
#include "../features/visuals/chams/chams.h"
#include...
Greetings,
this is an open-source, C++ version of the anti-aim mechanism used by Gamesense/FVA in CS2, reverse-engineered from IDA Pro.
In short, the project hooks CBaseUserCmd::CreateMove and injects fake subtick angles (CSGOInputHistoryEntryPB) into the input_history section. This creates an...
can someone get me neverlose? Tomorrow is my birthday and i just wanted to as the community to see if anyone would give me key if not thats ok and please mods dont take this down.
I'm looking for an undetected cheat that works in both casual and competitive matches, but I'm working with a budget of around $15. What are my best options within that price range?
Hi! I need help creating a "pixel surf" function for a CS2 cheat. How can I implement it exactly like the one in strafe.one? I'm a beginner and don't quite understand how to do it. Please provide a detailed explanation.
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