# Lefrizzel Ai — CS2 Internal Cheat
Internal DLL cheat for Counter-Strike 2. C++17, D3D11 overlay (ImGui), MinHook detours, custom schema-based SDK.
Screenshots of ESP and Menu:
Features
| Category | Details |
|---|
| Aimbot | Per-weapon profiles, FOV / smoothing / RCS, multipoint hitboxes, visibility check, hitchance, target-switch delays, reaction & first-shot humanization, sticky hitbox |
| Triggerbot | Per-weapon config, seed-based hitchance, silent aim, autowall |
| Autofire | Auto-fires on valid target with hitchance or nospread seed |
| ESP | Box, health, name, skeleton, flags — world-to-screen via copied view matrix |
| Chams | Flat, illuminated, glow, ghost, latex; XQZ, arm & viewmodel support |
| Glow | Per-player + world item glow via DrawGlow property manipulation |
| Visuals | FOV changer, viewmodel offset, thirdperson, antiflash, scope / smoke / decal / particle removal |
| World | Night mode, skybox swap, light & map tint, weather (rain / snow / ash) |
| Skinchanger | Knife, gloves, weapon skins (70 indexed slots), agent models, killfeed spoofing, custom knife model |
| Movement | BHop, autostrafe (mouse + silent), jumpbug |
| NadePred | Grenade throw preview with in-air path and landing radius |
| Config | JSON-based config with per-weapon profile system |
| Menu | ImGui DX11, tabbed layout |
Build
Requirements:
- Visual Studio 2022 (v143 toolset)
- Windows SDK 10.0.26100.0
- DirectX SDK (June 2010)
Steps:
- Open Lefrizzel-Ai.sln
- Select Release | x64
- Build
Output: Lefrizzel Ai.dll
Source Code:
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Dependencies are vendored in external/ (imgui, minhook, nlohmann/json, safetyhook).
Inject
Use any manual-map injector. The DLL detects manual-map injection and sets up SEH, static init and the security cookie itself.
Known to work with:
- Process Hacker Native Injector
- Extreme Injector (manual map mode)
Unload with F4.
Project Structure
Lefrizzel-Ai.sln # Solution file
Lefrizzel AI/
├── external/ # Vendored dependencies
├── source/
│ ├── main.cpp # DllMain, Present hook
│ ├── cs2/ # CS2 SDK data types, entities
│ └── lefrizzel Ai/
│ ├── features/ # Cheat features
│ ├── hooks/ # Detour hooks
│ ├── interfaces/ # CS2 interface wrappers
│ ├── menu/ # ImGui menu + HUD
│ ├── config/ # Config system
│ ├── renderer/ # Renderer init
│ └── utils/ # Math, memory, security, schema
cs2 dump/ # SDK offsets dump (patterns, offsets, schemas)
Sources / Credits
This project is written from and based on the following public sources: