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LUA Microsoft Copilot Resolver and Gamesense Enhancements + cfg

This is a script I made with the help of Microsoft Copilot after Gemini and Chatgpt refused to do it and called me a bad person for playing HvH, this started as a joke but it quickly became apparent that it is very good. It's a little over 1600 lines of code with 3 multi layered resolvers to choose from and a ton of optimizations that make Gamesense feel like using a modern cheat like Neverlose. I've only had positive reviews so far, and I hope it helps your K/D as much as it did mine! Not obfuscated and fully coded by Copilot. Will be periodically updating this script, next I'll reintegrate the old config system it used to have so you don't have to config it every time you use it, but it's p guys trust.



(Hidden text: Can`t be quoted!)
shit slaps idek how to hvh and I'm going positive. good stuff
 
+rep Started resolving defensive after loading this on supremacy.pub

quick look into the code



 
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Reactions: trevvy
I also don't remember angel having half of the enhancements copilot has, nice screenshots after the fact though. say you're mad someone made it better than you did without saying it. starting from here down. you're nitpicking, it's not even 50% your code at this point and hasn't been since release, it's small snippets and even those lines were changed because they were horrid.
no im not mad, no you didnt do better than me
 
This is a script I made with the help of Microsoft Copilot after Gemini and Chatgpt refused to do it and called me a bad person for playing HvH, this started as a joke but it quickly became apparent that it is very good. It's a little over 1600 lines of code with 3 multi layered resolvers to choose from and a ton of optimizations that make Gamesense feel like using a modern cheat like Neverlose. I've only had positive reviews so far, and I hope it helps your K/D as much as it did mine! Not obfuscated and fully coded by Copilot. Will be periodically updating this script, next I'll reintegrate the old config system it used to have so you don't have to config it every time you use it, but it's p guys trust.



(Hidden text: Can`t be quoted!)
I LOVE YOU
 
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Reactions: trevvy
This is a script I made with the help of Microsoft Copilot after Gemini and Chatgpt refused to do it and called me a bad person for playing HvH, this started as a joke but it quickly became apparent that it is very good. It's a little over 1600 lines of code with 3 multi layered resolvers to choose from and a ton of optimizations that make Gamesense feel like using a modern cheat like Neverlose. I've only had positive reviews so far, and I hope it helps your K/D as much as it did mine! Not obfuscated and fully coded by Copilot. Will be periodically updating this script, next I'll reintegrate the old config system it used to have so you don't have to config it every time you use it, but it's p guys trust.



(Hidden text: Can`t be quoted!)
let me try it and see
 
This is a script I made with the help of Microsoft Copilot after Gemini and Chatgpt refused to do it and called me a bad person for playing HvH, this started as a joke but it quickly became apparent that it is very good. It's a little over 1600 lines of code with 3 multi layered resolvers to choose from and a ton of optimizations that make Gamesense feel like using a modern cheat like Neverlose. I've only had positive reviews so far, and I hope it helps your K/D as much as it did mine! Not obfuscated and fully coded by Copilot. Will be periodically updating this script, next I'll reintegrate the old config system it used to have so you don't have to config it every time you use it, but it's p guys trust.



(Hidden text: Can`t be quoted!)
f
 
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Reactions: trevvy
Code:
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local delta = math.abs((d1*10 + d2) - (d2*10 + d1))

what the gosh does it mean
I'm not sure, but it looks like it's a formula to find local deltas, I literally asked an ai to code this lua, hence the name, so I don't actually know what that means. Here's what the AI said "This line of code is a clever way to calculate the absolute difference between a two-digit number and its "reverse" (the digits swapped).
Essentially, it’s measuring how much a number changes when you flip its digits. Here is the breakdown:
The Mathematical Logic
The code assumes you have two single-digit variables, d1 and d2.
(d1*10 + d2): This constructs a two-digit number where d1 is the tens place and d2 is the ones place. If d1=3 and d2=7, this is 37.
(d2*10 + d1): This constructs the reverse number. Using the same example, this is 73.
The Subtraction: It subtracts the second number from the first (37 - 73 = -36).
math.abs(...): This takes the absolute value, turning any negative result into a positive one. So, |-36| = 36.
Why use this?
In many programming contexts (like Luau or Lua), this is used for:
Palindrome checks: If delta is 0, then d1 and d2 are the same (e.g., 11, 22).
Digit puzzles: Calculating the "distance" between flipped versions of a number.
The "9" Rule: Fun fact—the result of this specific calculation will always be a multiple of 9.
Example: > If d1 = 8, d2 = 1
|(81) - (18)| = 63
(63 is 9 \times 7)"
 

Password for .zip file is hvh.net

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