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Request neverlose enemy team chat shower

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Newbie HvHer
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does anybody know how nl does it? ive tried reversing the game but i see that enemy team chat isnt received on the client, so how do they do it?
on desync csgo btw, idk if they do it in cs2 since i do not play it.
 
Basically when someone writes in chat the server broadcast the message and fires the player_say event in that event you can get all the data you need like who and what from that point you just print it in the chat
Also to mention since you wont want to print all the messages you can check if the event is teamonly
teamonlytrue if the message was sent to team chat
entityEntity index of the player sending the message
nameName of the player sending the message
textChat message text
 
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Basically when someone writes in chat the server broadcast the message and fires the player_say event in that event you can get all the data you need like who and what from that point you just print it in the chat
Also to mention since you wont want to print all the messages you can check if the event is teamonly
teamonlytrue if the message was sent to team chat
entityEntity index of the player sending the message
nameName of the player sending the message
textChat message text
thank you guys
 

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