What's new

Welcome to HvH Forum!

SignUp Now! Download Free HvH CS:GO Cheats, CFG, LUA/JS Scripts, And More!


SignUp Now!

Source Code Cheat Snazzy.wtf Source Code

cheatengine boss
User ID
1103
Messages
6
Reactions
92
Level
11
Credits for leaking - voidzero voidzero

p legendware codenz with shit pasted resolver

ps they hate switch statements :(

pps look into resolver.cpp for b1g meme

edit: this cheat is up to date for the latest version of csgo
 

Password for .zip file is hvh.net

  • snazzy.zip
    8.1 MB · Views: 93
Last edited by a moderator:
Moderator
User ID
1097
Messages
93
Reactions
621
Level
54
C:
auto active_weapon = e->m_hActiveWeapon()->m_iItemDefinitionIndex();

    if (!(e->m_bIsScoped()) && active_weapon == WEAPON_SCAR20 || active_weapon == WEAPON_G3SG1)
    {
        moving = e->m_vecVelocity().Length2D() >= 200.f && e->m_vecVelocity().Length2D() <= 220.f && e->m_fFlags() & FL_ONGROUND;
    }
    else if (e->m_bIsScoped() && active_weapon == WEAPON_SCAR20 || active_weapon == WEAPON_G3SG1)
    {
        moving = e->m_vecVelocity().Length2D() >= 100.f && e->m_vecVelocity().Length2D() <= 120.f && e->m_fFlags() & FL_ONGROUND;
    }
    else if (active_weapon == WEAPON_SSG08)
    {
        moving = e->m_vecVelocity().Length2D() >= 210.f && e->m_vecVelocity().Length2D() <= 230.f && e->m_fFlags() & FL_ONGROUND;
    }
Lol no switch statement, also you can get the movepseed per weapon but these ppl are idiots xD

PS: we can do it like this
C:
 const auto weaponData = activeWeapon->getWeaponData();
        const float maxSpeed = (localPlayer->isScoped() ? weaponData->maxSpeedAlt : weaponData->maxSpeed);;
 
Moderator
User ID
1097
Messages
93
Reactions
621
Level
54
I've put some annotations on resolver.cpp source, pretty funny how retarded the code is.
 

Create an account or login to comment

You must be a member in order to leave a comment

Create account

Create an account on our community. It's easy!

Log in

Already have an account? Log in here.

Similar threads

16
Replies
2K
Views
Top