What's new

Welcome to HvH Forum!

SignUp Now! Download Free HvH CS2/CS:GO Cheats, CFG, LUA/JS Scripts, And More!


SignUp Now!

Source Code Cheat Snazzy.wtf Source Code

cheatengine boss
User ID
1103
Messages
11
Reactions
92
Level
11
Credits for freeing - voidzero voidzero

p legendware codenz with shit pasted resolver

ps they hate switch statements :(

pps look into resolver.cpp for b1g meme

edit: this cheat is up to date for the latest version of csgo
 

Password for .zip file is hvh.net

  • snazzy.zip
    8.1 MB · Views: 101
Last edited by a moderator:
Administrator
User ID
1097
Messages
149
Reactions
232
Level
57
C:
auto active_weapon = e->m_hActiveWeapon()->m_iItemDefinitionIndex();

    if (!(e->m_bIsScoped()) && active_weapon == WEAPON_SCAR20 || active_weapon == WEAPON_G3SG1)
    {
        moving = e->m_vecVelocity().Length2D() >= 200.f && e->m_vecVelocity().Length2D() <= 220.f && e->m_fFlags() & FL_ONGROUND;
    }
    else if (e->m_bIsScoped() && active_weapon == WEAPON_SCAR20 || active_weapon == WEAPON_G3SG1)
    {
        moving = e->m_vecVelocity().Length2D() >= 100.f && e->m_vecVelocity().Length2D() <= 120.f && e->m_fFlags() & FL_ONGROUND;
    }
    else if (active_weapon == WEAPON_SSG08)
    {
        moving = e->m_vecVelocity().Length2D() >= 210.f && e->m_vecVelocity().Length2D() <= 230.f && e->m_fFlags() & FL_ONGROUND;
    }
Lol no switch statement, also you can get the movepseed per weapon but these ppl are idiots xD

PS: we can do it like this
C:
 const auto weaponData = activeWeapon->getWeaponData();
        const float maxSpeed = (localPlayer->isScoped() ? weaponData->maxSpeedAlt : weaponData->maxSpeed);;
 
Administrator
User ID
1097
Messages
149
Reactions
232
Level
57
I've put some annotations on resolver.cpp source, pretty funny how retarded the code is.
 

Create an account or login to comment

You must be a member in order to leave a comment

Create account

Create an account on our community. It's easy!

Log in

Already have an account? Log in here.

Similar threads

Top