not working
its automatically unloading itself
Then find
"
local load_success, load_result = pcall(function()
if (info.beta_build) then
logo = render.load_image("csgo/materials/panorama/images/icons/clean_beta.png")
else
logo = render.load_image("csgo/materials/panorama/images/icons/clean_stable.png")
end
center_pos = vec2_t(screen_size.x / 2 - logo.size.x / 2, screen_size.y / 2 - logo.size.y / 2)
return logo
end)
if (not load_success or logo == nil) then
client.delay_call(function()
load_success, load_result = pcall(function()
if (info.beta_build) then
logo = render.load_image("csgo/materials/panorama/images/icons/clean_beta.png")
else
logo = render.load_image("csgo/materials/panorama/images/icons/clean_stable.png")
end
center_pos = vec2_t(screen_size.x / 2 - logo.size.x / 2, screen_size.y / 2 - logo.size.y / 2)
return logo
end)
if (not load_success or logo == nil) then
error("an internal error has occurred! (0x01)")
end
end, 8)
end
"
at 7980 line in the script and delete it (will work)