u can make any visuals u want, but i recommend u making it neutral
bind the fakeduck, doubletap, hideshots, peekbot, slowwalk, mindamage, jump at edge, manual yaw, freestanding, desync invert, thirdperson, bodyaim, safepoints
use defensive doubletap with 10 fakelag if u are with gs free
i recommend you using defensive on these conditions - slowwalk, air, air-crouch, crouch move.
the defensive settings is 45 degree pitch or up, yaw is random, spin or opposite
nice aa options is
opposite desync(body yaw), pitch - minimal, yaw - 180 or 180z, yaw base - at targets, yaw modifier - slow jitter or center jitter with 35,48 or 53 degree. fakelags - 15 tick, maximum
dont use anim breakers, allah legs is funny but it can break the resolver!
and finally, the ragebot.
enable resolver(anti-aim correction), silent aim, norecoil, set accuracy boost to medium, set aim fov to 180, enable autofire, autopenetration
use the "cycle" or "cycle x2" target selection, all hitboxes and dont forgot to enable rage!
multipoint - head, chest, body
multipoint scale - 70
mindamage - 87
hitchance - 75
mindamage override - 7
autostop - duck, in air, between shots
multipoint - chest, body, pelvis, arms
multipoint scale - 63
mindamage - 47
hitchance - 55
mindamage override - 3
autostop - slowwalk, in air
enable prioritize body aim(force body aim for gs)
for gs set always on double tap
multipoint - chest, body
multipoint scale - 78
mindamage - 80
hitchance - 65
mindamage override - 17
autostop - duck, in air
enable prioritize body aim(force body aim for gs)
multipoint - head, chest, body
multipoint scale - 55
mindamage - 44
hitchance - 61
mindamage override - 4
autostop - duck, slowwalk, in air, between shots
enable prioritize body aim (force body aim for gs)
always on double tap for gs
I've been having for a while but I used this to help me make a new cfg and honestly these settings are crazy thanks for this post (using prim for anyone wondering )
u can make any visuals u want, but i recommend u making it neutral
bind the fakeduck, doubletap, hideshots, peekbot, slowwalk, mindamage, jump at edge, manual yaw, freestanding, desync invert, thirdperson, bodyaim, safepoints
use defensive doubletap with 10 fakelag if u are with gs free
i recommend you using defensive on these conditions - slowwalk, air, air-crouch, crouch move.
the defensive settings is 45 degree pitch or up, yaw is random, spin or opposite
nice aa options is
opposite desync(body yaw), pitch - minimal, yaw - 180 or 180z, yaw base - at targets, yaw modifier - slow jitter or offset jitter with 35,48 or 53 degree. fakelags - 15 tick, maximum
dont use anim breakers, allah legs is funny but it can break the resolver!
and finally, the ragebot.
enable resolver(anti-aim correction), silent aim, norecoil, set accuracy boost to medium, set aim fov to 180, enable autofire, autopenetration
use the "cycle" or "cycle x2" target selection, all hitboxes and dont forgot to enable rage!
multipoint - head, chest, body
multipoint scale - 70
mindamage - 87
hitchance - 75
mindamage override - 7
autostop - duck, in air, between shots
multipoint - chest, body, pelvis, arms
multipoint scale - 63
mindamage - 47
hitchance - 55
mindamage override - 3
autostop - slowwalk, in air
enable prioritize body aim(force body aim for gs)
for gs set always on double tap
multipoint - chest, body
multipoint scale - 78
mindamage - 80
hitchance - 65
mindamage override - 17
autostop - duck, in air
enable prioritize body aim(force body aim for gs)
multipoint - head, chest, body
multipoint scale - 55
mindamage - 44
hitchance - 61
mindamage override - 4
autostop - duck, slowwalk, in air, between shots
enable prioritize body aim (force body aim for gs)
always on double tap for gs